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// Game Design

Career in Game Design – ZICA Pune

Unleash your creativity in one of the fastest-growing global industries!

// Game Design

Why Choose Game Design as a Career?


// Course Overview

Learn to create immersive gaming worlds, characters, and experiences!

Course Details

ELIGIBILITY

SCHEDULE

MODE OF TRAINING

Course Content

PCDP in Advanced Game Art & Design (36 Months)

The Professional Career Development Programme in Game Art and Design (PCDPAGAD) is an extensive 36-month programme designed to provide students with the essential skills and knowledge required to excel in the industry. It covers a wide range of topics, from fundamental drawing and design principles to advanced techniques in 3D modelling, texturing, rigging, animation, and game development. Students will gain hands-on experience with industry-standard software and tools, preparing them for successful careers.

Topics Included:

Fundamentals Of Game Art and Design (6 Months)
▸ History of Gaming and Game Design Theory
▸ Drawing basics and perspective
▸ Props design
▸ Advanced drawing and character anatomy (Human and creature)
▸ Digital painting techniques
▸ UI/UX design
▸ Prototyping
▸ 2D assets design for games
▸ 2D character design

Software Covered:
Photoshop I Illustrator I XD

Visual Design & Composition (6 Months)
▸ Fundamentals of Photography
▸ Game logo design
▸ Gameplay poster design
▸ Digital compositing 1
▸ Digital compositing 2

Software Covered:

Photoshop I Illustrator I AfterEffects I Nuke

Asset Creation (6 Months)
▸ Modelling
▸ Texturing
▸ Advanced texturing
▸ Environment design and asset creation
▸ Advanced character modelling

Software Covered:
Blender I Unreal

Rigging & Animation (6 Months)
▸ Rigging and skinning
▸ Advanced rigging
▸ Animation

Software Covered:
Substance Painter I Mixamo I Unreal I Blender

Advanced Lighting & Dynamics (6 Months)
▸ Advanced lighting
▸ Dynamics
▸ Complex particles
▸ Basic blueprint creation

Software Covered:
Unreal I Niagara Particles

Advanced Animation & Blue Print (6 Months)
▸ Animation
▸ Advanced blueprint

Software Covered:
Unreal

Become a Professional Artist
Master character concept art, design and character sheets. Create immersive environments with level design, terrain modelling, props and textures. Gain hands-on expertise in game engines like Unreal Engine

Be Industry Ready
Learn to tell stories through gameplay and environment design, level design, and environmental storytelling. Build a professional portfolio showcasing diverse, high-quality game art and design projects to launch your career.

PDP in Game Art & Design (27 Months)

This programme is designed for aspiring game designers, programmers, and interactive media creators. Students will learn the core principles of game design, art, storytelling, and production, using industry-standard software and emerging technologies. They will develop the skills to create immersive gaming experiences and be prepared for a successful career.

Topics Included:

Fundamentals Of Game Art and Design (6 Months)
▸ History of Gaming and Game Design
▸ Drawing basics and perspective
▸ Props and character anatomy
▸ Digital painting
▸ Game UI/UX design
▸ 2D asset design
▸ Character design and final polishing

Software Covered:
Photoshop I Illustrator I XD

Composition & Game Art Creation (6 Months)
▸ Digital Compositing 1
▸ Digital Compositing 2
▸ Modelling
▸ Environment design and asset creation

Software Covered:

AfterEffects I Nuke I Blender

Texturing, Rigging, and Animation (6 Months)
▸ Texturing
▸ Rigging and skinning
▸ Advanced rigging
▸ Animation

Software Covered:
Substance Painter I Mixamo I Unreal I Blender

Advanced Lighting, Particles & Animation (6 Months)
▸ Advanced lighting
▸ Particle system
▸ Basic blueprint creation
▸ Advanced animation

Software Covered:
Unreal I Niagara I Cascade particle System I Animation Blue Print I Sequencer

Advanced Blue Print & project (3 Months)
▸ Advanced blueprintwith Assignment
▸ Project

Become a Professional Artist
Gain the skills to research, design, and develop game art for any 3D game. With access to high-end equipment, hands-on training, and expert mentors, students will learn and grow in a truly professional environment.

Be Industry Ready
Graduates will walk away with a strong portfolio showcasing a diverse range of game assets and characters. This professional body of work will serve as a gateway to leading game art and design studios.

Professional Program in Game Art & Design (12 Months)

Game Art and Design encompasses all the visual elements you experience while playing a game. Individuals with artistic talent and a passion for video games are well-suited to pursue a career as game artists. Students will learn the foundations of concept art, storyboarding, digital painting and matte painting, as well as creating objects, props, characters and environments that bring a game to life.

Topics Included:

Fundamentals Of Game Art and Design (6 Months)
▸ Introduction to Game Design
▸ Drawing basics and perspective
▸ Props design
▸ Advanced drawing and character anatomy
▸ Digital painting techniques
▸ Introduction to character design
▸ Digital compositing

Software Covered:
Photoshop I Illustrator I AfterEffects

3D Modelling & Animation (6 Months)
▸ Basic and advanced modelling techniques
▸ PBR workflow and texture painting
▸ Environment design and asset creation
▸ Bone structures and constraints
▸ Keyframe animation and graph editor
▸ Lighting principles and techniques
▸ Blueprint creation and level design

Software Covered:
Blender I Substance Painter I Unreal Engine

Become a Professional Artist
Students will learn how to research, conceptualise and design original game art essential for creating 3D games. With access to high-end equipment, practical training, and expert mentorship, they will develop their skills in a truly professional environment.

Be Industry Ready
Game art is a fast-evolving and highly competitive field that requires creativity, technical proficiency, and adaptability. This programme prepares students to meet industry demands by fostering continuous learning and skill development.

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